Update post demo release.


Following the demo release, we have updated the game with a few changes and fixes:

  • Added a feature to skip the intro cinematic.
  • Added a couple more medium enemies (Punch Shrimp) to Meteo.
  • Fixed the aim crosshair appearing after reloading the game and using a controller.
  • Fixed a couple null ref errors.
  • Changed some level design in Meteo.
  • Added a platform in the long jump to Rask's fight in Brazza.
  • Added a few minors enemies in the transition from Zennia to Meteo.
  • Lowered the max HPs of Rask, the second mini-boss.
  • Added a delay to hopefully prevent the player from 'snapping' back to a platform when using a light press to get down.
  • Added a couple visual clues in the first room of the game.
  • Reduced slightly the visual clutter on the player's rockets.
  • Added a surprise in Meteo's energy tank room  :)
  • Added to the credits the new supporters since the first demo release.

Again, I would like to thank everyone that left comments, reviews, supported the development, or simply took the time to play the game.

We hope you'll have fun ! See y'all in the next updates o7

Files

StarSpawn_Demo_Win64.zip 132 MB
48 days ago
StarSpawn_Demo_Linux.zip 139 MB
48 days ago

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