Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 8 of 71 · Next page · Last page

im stuck on the centipede boss. when the centipede dude is low he goes in the back ground and does a massive kamehameha. what do i do?

(1 edit)

If you're talking about the swinging laser, I recommend you take a closer look at the rocks falling and try to hide behind one.

Otherwise, If you're talking about the unavoidable attack at the end, it means that you've taken too much time to kill it, and you've reached the enrage, the boss deciding that he's done with you, essentially. ;)

I recommend either lowering the difficulty (the boss will have less HP), or be more aggressive and use the power punch mechanics with a maximum amount of stored damages. Good luck ! :)

thanks for the info man

The game is great, but I really need some help right now:

1: Who will tell me where to play this mini Boss [picture 1]

2: There are several boss in this game [Picture 2]

3: Who will tell me how to escape from this area [Picture 3]

And some of my comments:

1. Jumping and some puzzles are cool, but most of the time they slip through a gap on the platform because they jump or slide too much

2: The map is really cool, but it is easy to get lost. I really hope that the archive point can have a map function (similar Hollow Knight, but you can only view it at the fileable point)

3: The skill column of the current character is too simple. I can't be sure how much ability this game character has and how much ability I have now

Hi, 

I'd like to help you, but I am a bit confused by your comment. There is no pictures attached. 

I also don't understand your third comment. 

For the bosses, there is, on the published release, one major boss, and two mini bosses.

I also want to upload the picture, but I can't. There are many green sticky balls on the background of the map where I am trapped, and the overall main color is green

I don't know, I've made it to the centipede bossfight once. But now I can't really manage to figure-out what to do in the brown zone again. I have the fist and the tiny power-up. But I keep getting lost. I mainly lose interest in continuing because I keep finding secret areas without making progress. Meanwhile all the enemies in the brown zone just look like clumps of poop and they're the most annoying enemies I've encountered so far. Like the clumps that break into smaller shit clumps that stick around until they stop bouncing.

Hi, thanks for the feedback. 

You can find a recorded playthrough right here should you need some help: https://drive.google.com/file/d/1yKU1LxqQo-aYzoSSd38qukfeQkyJk447/view?usp=drive_link

(+2)

the user Lore was talking about it before but I thought id just make it its own comment.

Do you plan to have alternate sex scenes for if the player is in small mode (1 block height)? and/or any other modes in the future like if there was a 'ball mode' later on?


Love the game so far :)

So far, we don't have plans for it, but it's possible to do, and if the demand is there, we'll look into it. :)

Can you make a full-screen game?

Hi, you can set the game to run Fullscreen in the settings menu, in the main menu. Alternatively, alt+enter works as well.

thank you!

good game, but I have some question. many place can't go in the Demo. looks like need double jump or something another. is that join game in future? and tiny sides will be different animation in future? that's amazing!

Hi, a couple places are indeed inaccessible in the demo just yet. You are correct that you need some kind of jump upgrade for that ;)

I'm not sure what you mean by tiny sides animations though. Still, glad you liked the game :)

(+2)

hopeful official version release! 

I'm sorry, it's tiny size. like defeat those mini boss have spacial scenes, hope tiny size have different animation! 

(+1)

After playing this game, I admit it's quite good and entertaining. Looking at the game objectively, there are some things that could be improved, such as mobility and enemies. It would be fun to see defeating an enemy unlock a scene in the gallery; it would also be nice if the enemies had more attack moves and were a little smarter. But overall, the game is good and I enjoyed it; it's a shame it's just a demo, because it left me wanting more.

(-1)

I don't think the game is entirely complete, or so I think. But overall, the game shows a lot of promise. Seriously, it's pretty good.

Viewing most recent comments 1 to 8 of 71 · Next page · Last page