Is there a way to Toggle M/M content on/off? If not do you plan to add one? I like the look of your game but I'm straight and dont wanna be forced into M/M content just to get to M/F content.
Hi, it's something that's been asked a few times, to be able to enable/disable types of contents. I'm going to have to rework on the h interactions soon, so I'll try to add a menu for that.
For the moment though, no, there isn't a way to disable a given type of content.
Ok thanks for answering also I just want to make sure it's in the patch notes when it gets added as I'll be checking in every update. But I look forward to the update.
Have you already predicted when you intend to release the full version? Anyway, nice game, man. I was never a fan of 2D games, but yours managed to make me like it
Hi ! We're working actively on the game still :) We've had some setbacks due to real life circumstances recently unfortunately, but we are very much still working on it ^^
i have experimented for a potential android build but it would require some graphical bug fixes and optimization , we will focus on devloping the game first then look into it later.
Just completed the demo, and I gotta say it's pretty good. So now I have a pair of questions:
- Will the full game also be free? - Will some of the bosses be fuckable (and will they have more than on sex animation?) - Will there'll be more than two sex animations for the bigger enemies? (Would be nice to have a nursing handjob from that female robotic cow/goat one, lol) - Will the (or some of) smaller enemies be fuckable? (like the headcrab-like one in the demo's gallery) - Will there be more female enemies? - And finally, will there be some sort gallery like in the demo where one can access sex scenes and that stuff?
Phew I think that's all, and I'm curious how much of the game is completed. In any case, while I cannot give support with suscribestar yet (since I'm still new on that stuff and I'm kinda scared to accidentally lose all my money, lol) I still wish you all the luck in continuing making it and completing it, lad.
We've advanced quite a bit in the latest builds since then. Let me answer your questions :)
- We're not quite sure about that. Most likely the game will be at a small price tag once complete and released on distribution platforms. It will be free for supporters of course.
- We want some bosses to be fuckable, yes. Although we have to come up with a design to do so. The second boss we're working on doesn't really work for that either... Next time I swear ;-;
- For now, we don't have plans to add more than two animations for each medium enemies. But it's always subject to change.
- Some small enemies were added to the latest release as interactable, notably the Cockhugger that has a chance to spawn as a 'rare' and interact on hit from an egg. In the latest release, we also added the centipede in a couple places. So it mostly depends on supporters demands.
- Enemies designs are voted by our supporters. So they mostly guide what ends up in the game. Although we do our best to balance the variety of content, so yes, there will more than likely be more female enemies.
- For now, the end gallery works fine, but we most likely will add a gallery at some point in development :)
There we go ! Don't hesitate if you have any more questions :)
Any guide to defeating the bossworm? I keep trying and I get it down to half health but I always get killed after that from it's relentless attacks. I'm in normal mode and have 5 hp pips if that matters
Hi, I recommend taking a look at the completion video in the description. You'll see how I dodge the patterns. Otherwise, you can also start a new save file on an easier difficulty.
We are actively working on a map system in the builds past the demo , you can head over to our SubscribeStar and support the game to access future content in the private builds !
Right now we have more work to do and be able to deploy the second milestone. But we have tested the game on mobile, and while we need to make some optimizations, it has been tested to run on recent mobile hardware ^^
This is true for any unsigned application you can execute on your PC. Feel free to run the files through an antivirus if you want.
Overall, you shouldn't be concerned about this message if you know the executable comes from a trusted source, but it is your decision to decide what to execute or not on your PC ;)
Idk who added the waiting for the laser puzzle before the boss, but i hope your mom knows you're a bad person. The controls while in small form need a rework, the jumping is not great. The worm boss could use better hitboxes, as i often felt robbed, taking damage for nothing.
Also whoever made the sprite for this part, didn't account for people with darker screens / visibility problems, please make this path more clear, as i got stuck for hours because of this.
buttplug.io connection not working: connection status is positive and Intiface reports that the game client is connected, but the devices do not respond to what is happening in the game.
Hi, I assume you tried the Demo and not the EX version ?
We implemented vibration and linear motion capable devices with success. Unfortunately, we can't really do much without more information. Feel free to hop onto our Discord for more help :)
Hi, I assume you tried the Demo and not the EX version?
Yes.
Feel free to hop onto our Discord for more help :)
I don’t have access to Discord (and that platform is basically horrible for bug reports), I’d like to resolve the issue here or via email.
We implemented vibration and linear motion capable devices with success. Unfortunately, we can’t really do much without more information.
I tested the game with three devices separately: Lovence Solace, Lovense Gush and Svakom Iker. In Intiface Central 2.6.7+33 I set the log level to All and when I start the game I only get the following line:
87.937 Client connected: Star Pawn
No more signals from the game do not go under any conditions of gameplay. At the moment of exit I get logs about client disconnecting signals:
380.619 Received close frame: Some(CloseFrame { code: Normal, reason Utf8Bytes(b"") })
380.619 Replying to close with Frame { header: FrameHeader { is_final: true, rsv1: false, rsv2: false, rsv3: false, opcode: Control(Close), mask: None }, payload: b"\x03\xe8" }
380.620 Connector closing connection Websocket server closed
380.620 Connector disconnector disconnected, exiting loop.
I’m running the Linux version of the game demo on Arch Linux from the desktop itch client with sandbox mode off.
I tend to think that the protocol is implemented incorrectly in the game, as the devices I listed above work without problems in other games: https://itch.io/c/4675356/buttplug
Edit: didn't see the edit about discord until now. I'll do my best to replicate the issue and environment you have in the coming days. I'll let you know if I figured anything.
---
Hm...
On the top of my head, it might be because of the linux build. Might be an issue with out implementation, or the version of the Buttplug.io library we are using. Hard to say.
There's just too many possibilities for me to know what's happening without some proper debugging.
Unfortunately, I don't have a physical machine to properly test the Linux build other than a VM, or the toys you mentioned. I also took a look at the code again, but I couldn't find any issue. Like I said though, I would love if you could hop onto our Discord server. Hopefully with your help we can figure out the issue :)
if you kill the giant worm while it's fireing it's lazer the lazer gets stuck through the entire cutscene and even after it dies, only dissapears when you leave the room and it's body gets replaced by the dried up corpse version
If you're talking about the swinging laser, I recommend you take a closer look at the rocks falling and try to hide behind one.
Otherwise, If you're talking about the unavoidable attack at the end, it means that you've taken too much time to kill it, and you've reached the enrage, the boss deciding that he's done with you, essentially. ;)
I recommend either lowering the difficulty (the boss will have less HP), or be more aggressive and use the power punch mechanics with a maximum amount of stored damages. Good luck ! :)
The game is great, but I really need some help right now:
1: Who will tell me where to play this mini Boss [picture 1]
2: There are several boss in this game [Picture 2]
3: Who will tell me how to escape from this area [Picture 3]
And some of my comments:
1. Jumping and some puzzles are cool, but most of the time they slip through a gap on the platform because they jump or slide too much
2: The map is really cool, but it is easy to get lost. I really hope that the archive point can have a map function (similar Hollow Knight, but you can only view it at the fileable point)
3: The skill column of the current character is too simple. I can't be sure how much ability this game character has and how much ability I have now
I also want to upload the picture, but I can't. There are many green sticky balls on the background of the map where I am trapped, and the overall main color is green
I don't know, I've made it to the centipede bossfight once. But now I can't really manage to figure-out what to do in the brown zone again. I have the fist and the tiny power-up. But I keep getting lost. I mainly lose interest in continuing because I keep finding secret areas without making progress. Meanwhile all the enemies in the brown zone just look like clumps of poop and they're the most annoying enemies I've encountered so far. Like the clumps that break into smaller shit clumps that stick around until they stop bouncing.
the user Lore was talking about it before but I thought id just make it its own comment.
Do you plan to have alternate sex scenes for if the player is in small mode (1 block height)? and/or any other modes in the future like if there was a 'ball mode' later on?
good game, but I have some question. many place can't go in the Demo. looks like need double jump or something another. is that join game in future? and tiny sides will be different animation in future? that's amazing!
After playing this game, I admit it's quite good and entertaining. Looking at the game objectively, there are some things that could be improved, such as mobility and enemies. It would be fun to see defeating an enemy unlock a scene in the gallery; it would also be nice if the enemies had more attack moves and were a little smarter. But overall, the game is good and I enjoyed it; it's a shame it's just a demo, because it left me wanting more.
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AAAAAAAHHHHHHHHH I WANT MOOOOOOOOOREEEEE
heya , you can find more over our subscribstar or our discord https://discord.gg/uk3nQqC2QP !
A map would be nice, even if you only fill it in as you go.
A placeholder map is already present in the last experimental build for our supporters, and we have a fully fledged one on our development build. :)
It will be published with the next public update.
I would like to add it for mobile
Is there a way to Toggle M/M content on/off? If not do you plan to add one? I like the look of your game but I'm straight and dont wanna be forced into M/M content just to get to M/F content.
Hi, it's something that's been asked a few times, to be able to enable/disable types of contents. I'm going to have to rework on the h interactions soon, so I'll try to add a menu for that.
For the moment though, no, there isn't a way to disable a given type of content.
Ok thanks for answering also I just want to make sure it's in the patch notes when it gets added as I'll be checking in every update. But I look forward to the update.
我卡关了需要帮助
Have you already predicted when you intend to release the full version? Anyway, nice game, man. I was never a fan of 2D games, but yours managed to make me like it
there is no predicted date for a full release but if you wish to follow the progress of the game you can head over to our subscribestar or discord
https://discord.gg/uk3nQqC2QP
https://subscribestar.adult/sticky-keys
And another question, will the game be free or paid?
i see the toriel inspiration.
also good game, patiently waiting for more
Does this have pregnancy
That is an interesting idea to consider...
perganent
I beg of you devs PLEASE DO NOT ABANDON THIS MASTERPIECE OF A GAME and also please make a sequel/DLC if its finished
pls ~w~
Edit: also why does the cyborg kinda remind me of Toriel from Undertale/Deltarune? is it on purpose or just coinkidink?
Hi ! We're working actively on the game still :)
We've had some setbacks due to real life circumstances recently unfortunately, but we are very much still working on it ^^
And yes, the design was inspired by Toriel :)
Would there be a Mobile version of this game? (Android, MACos)
i have experimented for a potential android build but it would require some graphical bug fixes and optimization
, we will focus on devloping the game first then look into it later.
Just completed the demo, and I gotta say it's pretty good. So now I have a pair of questions:
- Will the full game also be free?
- Will some of the bosses be fuckable (and will they have more than on sex animation?)
- Will there'll be more than two sex animations for the bigger enemies? (Would be nice to have a nursing handjob from that female robotic cow/goat one, lol)
- Will the (or some of) smaller enemies be fuckable? (like the headcrab-like one in the demo's gallery)
- Will there be more female enemies?
- And finally, will there be some sort gallery like in the demo where one can access sex scenes and that stuff?
Phew I think that's all, and I'm curious how much of the game is completed. In any case, while I cannot give support with suscribestar yet (since I'm still new on that stuff and I'm kinda scared to accidentally lose all my money, lol) I still wish you all the luck in continuing making it and completing it, lad.
Thanks ! Glad you liked the demo ! :)
We've advanced quite a bit in the latest builds since then. Let me answer your questions :)
- We're not quite sure about that. Most likely the game will be at a small price tag once complete and released on distribution platforms. It will be free for supporters of course.
- We want some bosses to be fuckable, yes. Although we have to come up with a design to do so. The second boss we're working on doesn't really work for that either... Next time I swear ;-;
- For now, we don't have plans to add more than two animations for each medium enemies. But it's always subject to change.
- Some small enemies were added to the latest release as interactable, notably the Cockhugger that has a chance to spawn as a 'rare' and interact on hit from an egg. In the latest release, we also added the centipede in a couple places. So it mostly depends on supporters demands.
- Enemies designs are voted by our supporters. So they mostly guide what ends up in the game. Although we do our best to balance the variety of content, so yes, there will more than likely be more female enemies.
- For now, the end gallery works fine, but we most likely will add a gallery at some point in development :)
There we go ! Don't hesitate if you have any more questions :)
will there be a way to play this on mac?
Hi, unfortunately, we lack the hardware and software to build for mac. Sorry :<
Any guide to defeating the bossworm? I keep trying and I get it down to half health but I always get killed after that from it's relentless attacks. I'm in normal mode and have 5 hp pips if that matters
Hi, I recommend taking a look at the completion video in the description. You'll see how I dodge the patterns. Otherwise, you can also start a new save file on an easier difficulty.
https://drive.google.com/file/d/1yKU1LxqQo-aYzoSSd38qukfeQkyJk447/view?usp=drive...
To me it's hard even in trivial difficulty.
cool metroid GBA SP vibe
I love this game! I wish there was a minimap.
We are actively working on a map system in the builds past the demo , you can head over to our SubscribeStar
and support the game to access future content in the private builds !
Will there be a mobile adaptation? I'm really looking forward to playing this game :)
Hi ! Glad you like the game :)
Right now we have more work to do and be able to deploy the second milestone. But we have tested the game on mobile, and while we need to make some optimizations, it has been tested to run on recent mobile hardware ^^
my PC keeps saying the app is unrecognized and that it could potentially be harmful for my PC. should i be concerned
This is true for any unsigned application you can execute on your PC. Feel free to run the files through an antivirus if you want.
Overall, you shouldn't be concerned about this message if you know the executable comes from a trusted source, but it is your decision to decide what to execute or not on your PC ;)
like,love this game! really looking forward the compelete version! I think i should be one of the subscribers…
I have to press what for segs scene in game bruh
when an enemy is down and glowing , either run into them or use a punch on them.
Kk tq
Idk who added the waiting for the laser puzzle before the boss, but i hope your mom knows you're a bad person.
The controls while in small form need a rework, the jumping is not great. The worm boss could use better hitboxes, as i often felt robbed, taking damage for nothing.
Also whoever made the sprite for this part, didn't account for people with darker screens / visibility problems, please make this path more clear, as i got stuck for hours because of this.
Can you add a mobile version of this plz, I want to play
Can't promise anything, but we did make some tests about just that ^^
how do you get the other animatons
Hi, you can either walk into a dazed enemy, or power punch him.
buttplug.io connection not working: connection status is positive and Intiface reports that the game client is connected, but the devices do not respond to what is happening in the game.
Hi, I assume you tried the Demo and not the EX version ?
We implemented vibration and linear motion capable devices with success. Unfortunately, we can't really do much without more information. Feel free to hop onto our Discord for more help :)
Yes.
I don’t have access to Discord (and that platform is basically horrible for bug reports), I’d like to resolve the issue here or via email.
I tested the game with three devices separately: Lovence Solace, Lovense Gush and Svakom Iker. In Intiface Central 2.6.7+33 I set the log level to All and when I start the game I only get the following line:
No more signals from the game do not go under any conditions of gameplay. At the moment of exit I get logs about client disconnecting signals:
I’m running the Linux version of the game demo on Arch Linux from the desktop itch client with sandbox mode off.
I tend to think that the protocol is implemented incorrectly in the game, as the devices I listed above work without problems in other games: https://itch.io/c/4675356/buttplug
Edit: didn't see the edit about discord until now. I'll do my best to replicate the issue and environment you have in the coming days. I'll let you know if I figured anything.
---
Hm...
On the top of my head, it might be because of the linux build. Might be an issue with out implementation, or the version of the Buttplug.io library we are using. Hard to say.
There's just too many possibilities for me to know what's happening without some proper debugging.
Unfortunately, I don't have a physical machine to properly test the Linux build other than a VM, or the toys you mentioned. I also took a look at the code again, but I couldn't find any issue. Like I said though, I would love if you could hop onto our Discord server. Hopefully with your help we can figure out the issue :)
if you kill the giant worm while it's fireing it's lazer the lazer gets stuck through the entire cutscene and even after it dies, only dissapears when you leave the room and it's body gets replaced by the dried up corpse version
Oh, nice catch, thanks for the bug report ! ;)
im stuck on the centipede boss. when the centipede dude is low he goes in the back ground and does a massive kamehameha. what do i do?
If you're talking about the swinging laser, I recommend you take a closer look at the rocks falling and try to hide behind one.
Otherwise, If you're talking about the unavoidable attack at the end, it means that you've taken too much time to kill it, and you've reached the enrage, the boss deciding that he's done with you, essentially. ;)
I recommend either lowering the difficulty (the boss will have less HP), or be more aggressive and use the power punch mechanics with a maximum amount of stored damages. Good luck ! :)
thanks for the info man
The game is great, but I really need some help right now:
1: Who will tell me where to play this mini Boss [picture 1]
2: There are several boss in this game [Picture 2]
3: Who will tell me how to escape from this area [Picture 3]
And some of my comments:
1. Jumping and some puzzles are cool, but most of the time they slip through a gap on the platform because they jump or slide too much
2: The map is really cool, but it is easy to get lost. I really hope that the archive point can have a map function (similar Hollow Knight, but you can only view it at the fileable point)
3: The skill column of the current character is too simple. I can't be sure how much ability this game character has and how much ability I have now
Hi,
I'd like to help you, but I am a bit confused by your comment. There is no pictures attached.
I also don't understand your third comment.
For the bosses, there is, on the published release, one major boss, and two mini bosses.
I also want to upload the picture, but I can't. There are many green sticky balls on the background of the map where I am trapped, and the overall main color is green
I don't know, I've made it to the centipede bossfight once. But now I can't really manage to figure-out what to do in the brown zone again. I have the fist and the tiny power-up. But I keep getting lost. I mainly lose interest in continuing because I keep finding secret areas without making progress. Meanwhile all the enemies in the brown zone just look like clumps of poop and they're the most annoying enemies I've encountered so far. Like the clumps that break into smaller shit clumps that stick around until they stop bouncing.
Hi, thanks for the feedback.
You can find a recorded playthrough right here should you need some help: https://drive.google.com/file/d/1yKU1LxqQo-aYzoSSd38qukfeQkyJk447/view?usp=drive_link
the user Lore was talking about it before but I thought id just make it its own comment.
Do you plan to have alternate sex scenes for if the player is in small mode (1 block height)? and/or any other modes in the future like if there was a 'ball mode' later on?
Love the game so far :)
So far, we don't have plans for it, but it's possible to do, and if the demand is there, we'll look into it. :)
Can you make a full-screen game?
Hi, you can set the game to run Fullscreen in the settings menu, in the main menu. Alternatively, alt+enter works as well.
thank you!
good game, but I have some question. many place can't go in the Demo. looks like need double jump or something another. is that join game in future? and tiny sides will be different animation in future? that's amazing!
Hi, a couple places are indeed inaccessible in the demo just yet. You are correct that you need some kind of jump upgrade for that ;)
I'm not sure what you mean by tiny sides animations though. Still, glad you liked the game :)
hopeful official version release!
I'm sorry, it's tiny size. like defeat those mini boss have spacial scenes, hope tiny size have different animation!
After playing this game, I admit it's quite good and entertaining. Looking at the game objectively, there are some things that could be improved, such as mobility and enemies. It would be fun to see defeating an enemy unlock a scene in the gallery; it would also be nice if the enemies had more attack moves and were a little smarter. But overall, the game is good and I enjoyed it; it's a shame it's just a demo, because it left me wanting more.
I don't think the game is entirely complete, or so I think. But overall, the game shows a lot of promise. Seriously, it's pretty good.