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im stuck on the centipede boss. when the centipede dude is low he goes in the back ground and does a massive kamehameha. what do i do?

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If you're talking about the swinging laser, I recommend you take a closer look at the rocks falling and try to hide behind one.

Otherwise, If you're talking about the unavoidable attack at the end, it means that you've taken too much time to kill it, and you've reached the enrage, the boss deciding that he's done with you, essentially. ;)

I recommend either lowering the difficulty (the boss will have less HP), or be more aggressive and use the power punch mechanics with a maximum amount of stored damages. Good luck ! :)

thanks for the info man

The game is great, but I really need some help right now:

1: Who will tell me where to play this mini Boss [picture 1]

2: There are several boss in this game [Picture 2]

3: Who will tell me how to escape from this area [Picture 3]

And some of my comments:

1. Jumping and some puzzles are cool, but most of the time they slip through a gap on the platform because they jump or slide too much

2: The map is really cool, but it is easy to get lost. I really hope that the archive point can have a map function (similar Hollow Knight, but you can only view it at the fileable point)

3: The skill column of the current character is too simple. I can't be sure how much ability this game character has and how much ability I have now

Hi, 

I'd like to help you, but I am a bit confused by your comment. There is no pictures attached. 

I also don't understand your third comment. 

For the bosses, there is, on the published release, one major boss, and two mini bosses.

I also want to upload the picture, but I can't. There are many green sticky balls on the background of the map where I am trapped, and the overall main color is green

I don't know, I've made it to the centipede bossfight once. But now I can't really manage to figure-out what to do in the brown zone again. I have the fist and the tiny power-up. But I keep getting lost. I mainly lose interest in continuing because I keep finding secret areas without making progress. Meanwhile all the enemies in the brown zone just look like clumps of poop and they're the most annoying enemies I've encountered so far. Like the clumps that break into smaller shit clumps that stick around until they stop bouncing.

Hi, thanks for the feedback. 

You can find a recorded playthrough right here should you need some help: https://drive.google.com/file/d/1yKU1LxqQo-aYzoSSd38qukfeQkyJk447/view?usp=drive_link

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the user Lore was talking about it before but I thought id just make it its own comment.

Do you plan to have alternate sex scenes for if the player is in small mode (1 block height)? and/or any other modes in the future like if there was a 'ball mode' later on?


Love the game so far :)

So far, we don't have plans for it, but it's possible to do, and if the demand is there, we'll look into it. :)

Can you make a full-screen game?

Hi, you can set the game to run Fullscreen in the settings menu, in the main menu. Alternatively, alt+enter works as well.

thank you!

good game, but I have some question. many place can't go in the Demo. looks like need double jump or something another. is that join game in future? and tiny sides will be different animation in future? that's amazing!

Hi, a couple places are indeed inaccessible in the demo just yet. You are correct that you need some kind of jump upgrade for that ;)

I'm not sure what you mean by tiny sides animations though. Still, glad you liked the game :)

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hopeful official version release! 

I'm sorry, it's tiny size. like defeat those mini boss have spacial scenes, hope tiny size have different animation! 

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After playing this game, I admit it's quite good and entertaining. Looking at the game objectively, there are some things that could be improved, such as mobility and enemies. It would be fun to see defeating an enemy unlock a scene in the gallery; it would also be nice if the enemies had more attack moves and were a little smarter. But overall, the game is good and I enjoyed it; it's a shame it's just a demo, because it left me wanting more.

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I don't think the game is entirely complete, or so I think. But overall, the game shows a lot of promise. Seriously, it's pretty good.

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The game is really cool so I hope it goes well in the future. I hope some sort of discord server is created to stay tuned or maybe talk to creators owo

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Hi ! Glad you liked the game ! :)

We do have a Discord server, where we are fairly active and often on voice chat :)

I have added a link to the description of the game.

https://discord.gg/uk3nQqC2QP

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Tyyyy❤️❤️❤️

Which Sub should i buy to get to the sub-obly versions? Super Splash, or Power Plasma? And even then, what the diffrence? I'm just a bit confused here

Super Splash will do that. Be warned though that we don't have supporters only builds just yet, as we are still working on it. Power Plasma is for automated builds later on once I get things running after the first subscribers only build, and will be, well, experimental, with whatever's currently on the git main branch.

can you fuck with normal enemies? Like that one crawling ass thing?

The centipede is not an intractable enemy. The cockhugger has a chance to spawn from an egg as an intractable version.

I've been trying for hours to do the super hit that significantly reduces his life and I haven't been able to do it. How do I do it or what should I look for?

hello ! , to trigger the super hit on the punch , you need to deal at least 20& of damage.

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Hola, muchas gracias. Pensé que me perdí algo importante, pero solo tengo que cargar el super golpe normal?

To trigger a hit stop on the boss, you have to accumulate enough temporary damages (The temporary health bar on the boss' health bar UI), and then deal a power punch to him. That power punch consumes that temporary damage to deal even more damages. If you do it with a lot of temporary damages, you get a hitstop reward.

我在获得冲刺技能时犯了一个错误,现在我被困在激光位置。游戏结束了吗?

Hi, feel free to take a look at the playthrough if you get stuck and need some help: https://drive.google.com/file/d/1yKU1LxqQo-aYzoSSd38qukfeQkyJk447/view?usp=drive...

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Saw a few of the animations and it looks good. Curious of something though. How many cumflation scenes will there be of you inflating an enemy? I saw the one with the hugger, and it looks like the main character could easily do it to a lot of things. S'just my sorta thing, so I'm curious.

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Love the Metroid vibes in this game!  Quick question: will a sex animation gallery be implemented down the road?  You know, something to view after experiencing the animation once in-game that can be later accessed in the file select menu.

Just a suggestion.  Thank you for your time and I look forward to more updates!  Hope everyone is doing well.

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Hi ! There is a bestiary at the end of the demo, along with a save station. You can save there to fight any of the monsters quickly ;)

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D'oh!  Silly me, should've played to the end of the demo.  Thank you for the quick reply and the info. 


Stay awesome!

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Hmm.  Gameplay is pretty good, jumping feels kinda floaty but it works.  Bosses are kinda button mashy (mainly worm) but deal with able.  Graphics are very nice, both backgrounds and characters, animations are really nice too.  But I do really wish you could at least turn off the bone animation when you die and just have it stay at nude then cum.  I really really don't like explicit death in a sexy game.  I know the skeleton is cartoony but its still more explicit then I like.

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Legit kudos for making a game that actually stays true the Metroidvania vibes. From the music, to the exploration+backtracking to secret breakable walls. Sound design is on top, too.

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Do you think you could add performance options such as being able to toggle off bloom, extra particle effects, etc? In some parts of the game it runs fine for me but I've noticed a few rooms with a ton of foliage and particle effect really tank fps, particularly the parkour segments in the underground jungle.

PS: a map would make this game a lot better to play :3

A map is definitely in our Todo list, and we'll try our best to keep performances in check :)

Please make an Android version I have been following you since when I downloaded the gooey ghoulies

I've enjoyed the game for the most part, but I seem to be stuck. I've just beat the worm boss, and in the area that follows there's a very big room with a lot of exits, but none of them work for me, including the one I entered through. And when I tried other paths before that room I can't find a way to continue with the abilities I have.

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Hi, you may have downloaded the game in a short time window (about twenty minutes) the day of the release where I made a mistake and had to fix it quickly. The doors are not supposed to do this and it was a bug.

I fixed that silently with the same version number (1.0h1). Try downloading the game again. You can use your same save file. 

Sorry about that :s

EDIT: Might have been the builds on the devlog as well. Updated the builds.

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